technicaldiagrams.comv0.1 · visual references for agents
← Developer surfaces

Editor with file tree

Show how source files relate to the active code.

Visual 91/100Edit 90/100Balanced 91/100Editorial baseline · revision 1
Editor with file treeOrient a reader in a small project and explain one file. All values are illustrative example data.Find the rendererIllustrative editor layout · not an executable IDEsrc/ lib/ scene.ts catalog.ts pages/ index.astropackage.jsonscene.ts1export function render(2 scene: Scene,3 options: Options4) {5 return toSVG(scene);6}
Live SVG · all content is illustrative

Make it yours

Edit labels & content

Change the text directly. Use the scene editor to move or add elements.

Edit individual elements

Choose a shape or text element, then change its properties. Related labels and connectors have separate coordinates.

Edit scene JSON

Change positions, dimensions, paths, and labels. Apply validates the scene before changing the preview. Primitive reference ↗

Review this diagram

Your scores and review history stay in this browser. Export reviews to propose a catalog update. Read the rubric.

    Use this when

    Orient a reader in a small project and explain one file.

    Choose another form when

    You need a working IDE, execution, or an exact branded screenshot.

    Built from

    PanelText blockLabel

    File tree and code are independently editable; narrow layouts need more space.

    Initial editorial assessment by Codex · 2026-09-07. Scores are judgments about this example, not a benchmark of AI capability.

    Give your agent this reference

    Use the example to show your agent the form you want. Describe your system or provide your source material, then ask it to generate an adapted diagram and inspect the result.

    Includes the reference URL, current scene, and settings. Paste it into your own agent.

    Read the agent workflow ↗

    Take the source

    The SVG is self-contained. The JSON preserves editable primitives and your presentation settings. Labels remain text; shapes remain vectors.

    Original scene JSON ↗
    Controls, limits, and embedding ↗